Well , I’ve managed to make it to Sept, but not without another learning curve.

On problem I was having was trying to get workers for the production facilities. Starstruck post earlier on donating beer to get the poor and I have been utilizing the tactic. What a difference! I have had a very favorable results form it.

There does seem to be a downside to the satisfaction level of the town, but I am not able to supply the towns with all the needed goods per week yet anyway. I think this is why I didn’t go up in rank in London from traveling merchant to councilor. One added bonus to the beer donations is that there are more sailors in the taverns to hire.
Having a plan for the game is very helpful. I was struggling trying to see what I should do week by week.

I took the spreadsheet offered on the forum and took some time to learn how to apply it. I am now aware of my needs per town per week and can begin the convoys to supply the towns from a central hub as the ships and captains become available.

Thanks Bizpro for the help.
Not having any experience in the Med trade, I’ll get my feet wet this game month.
Currently I’m still concentrating thru Sept in construction materials, fleet expansion and making money. I am going to have to watch the amount of working capitol as well. I’m hoping some arbitration in between all the ship battles, donating, building, and other things will benefit more than I anticipate. I know that sending convoys to the med for goods requires a lot of

so that’s why I mention it here. Getting the wealthy and rich to come to the towns is going to become more of a focus starting in October.
The increase in ships captured this month has a lot to do with having better ships. I was surprised you can’t do a patrol with a level 2 crayer. I’ll started getting some level 3’s from the shipyards and have begun doing those missions.
There is a discussion on the smalltalk thread regarding the use of Hot Keys. I started using them and it has improved my game speed . I read the last post regarding these three:
Ctrl + 1 – 9 assign hotkey 1 - 9 to selected ship
1 - 9 (first keystroke) select ship on hotkey 1 - 9
1 - 9 (second keystroke) center ship on hotkey 1 - 9 to screen
As Starstruck mentioned, they are not in my manual either. Pg 62 is my manuals page for the appendix and hot-keys. I have tried this briefly before posting and I think my manual arbitrage is going to get a little easier! Thanks Amselfass for the tip!
Currently the most frustrating

part of the game for me is the house building techniques. I’d like to just see the need for a house, select the home, and place it to be built. I have enough experience now to see that if you don’t do it right, you’ll run out of space behind the wall for placing new homes. I just don’t like the time it takes to figure out where to place what home. I’ll be transparent here, it took me over 2 hours to figure out where to place the beginning HTH homes in Bergen. More for the homes in London and Oslo. I took Wasa’s 1300 game save (Thanks for your help eeryone who has submitted

l), re-routed his builder convoy to Memel each of these towns and experimented. I have the downloaded stuff from the tipps section of the German side, translated it, but the translation isn’t good enough to let me see the details Ugh is talking about.

Especially the pages concerning the “when does the AI build a road portions and how to avoid them” sections. PR2 is a major improvement in some regards to the P-3 method. But hey, it’s what I got to play with so I’ll learn to play it that way.
One question I do have regarding the Med. If I select the contract button, my captain will trade as well as try to establish a contract in that city. Is this true or false?
Sailing on toward Octoberfest!